Goal
Deliver a smooth, modded experience with simple onboarding and sustainable monetization.
Approach
- Gameplay: custom mod authored in Java (Eclipse); balanced progression and content updates.
- Onboarding: custom launcher that downloads required mod files and connects users directly to the server.
- Monetization: website to purchase ranks and extras; fair, non‑pay‑to‑win philosophy.
- Ops: backups, update windows, and moderation processes to keep the community healthy.
Architecture
Modded server (Forge/compatible) → custom content → launcher (auto‑patch) → web store (rank entitlements). Emphasis on uptime and low‑friction updates.
Results
Stable modded experience with easy setup, active community management, and a straightforward store flow.